Originally released on iPhone, Starfront's recent appearance on iPad and Xperia Play may prove more interesting due to the control advantages that both platforms bring. The latest example of its run of impressive form is its unashamed take on StarCraft-style real-time strategy. In the cutthroat world of mobile gaming, nothing is sacred, and no blockbuster is safe from a cheap knock-off.ĭespite a few absolute howlers down the years, Gameloft is actually getting rather good at 'approximating' gaming's greatest hits. This article contained embedded media which can no longer be displayed. Is someone paying attention out there in Microsoftland? Let's hope so. Let's hope they patch it.įor now, it's still one of the better Xbox Live efforts to hit the Windows Phone 7 store to date, and it's not offensively expensive, either. It's not that bad, but it could be a lot better. It's all very well having a game where the boats move like s*** off a shovel and you spend half the time boosting, but if the hardware's not quite up to the job, scale back your ambitions - or figure out a way to achieve them. The excellent tilt controls lend themselves perfectly to a game that requires some rough treatment as you rip through the swell. The old Midway arcade heritage does its best to come across on the small screen, with the kind of brash, summery visuals that Sega once had a monopoly on. ![]() It might roar like thunder, but it sure doesn't move like lightning. ![]() A big, flashy speedboat racer featuring nine excellent tracks is certainly a nudge in the right direction - or at least it would be if someone at Microsoft Game Studios understood the word 'optimise'. On that note, may I present Hyydroooo Thunnnderrrrr GOOO!Īfter a few months wallowing in self-imposed mobile gaming purgatory, Microsoft appears to have realised that some big-name headline content is probably a good move. ![]()
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